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AI Insights · Timothy · October 2021

Top 5 Bubble Shooter Games on Android in Norway, Q3 2021

Explore the performance trends of the top 5 bubble shooter games on Android in Norway for Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Bubble Shooter Games on Android in Norway, Q3 2021

In Q3 2021, the top 5 bubble shooter games on Android in Norway showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the performance of each game:

Bubble Witch 3 Saga by King experienced a steady weekly revenue, peaking at approximately $3.1K at the end of June and gradually settling around $2.4K by the end of September. Weekly downloads for the game were relatively stable, ranging from 50 to 84 downloads per week. The trend for weekly active users saw a slight decline, starting at 2.3K and ending at around 1.9K.

Bubble Shooter - Classic Pop saw a notable increase in weekly downloads, starting at 267 and reaching 554 by the end of the quarter. Weekly revenue showed some fluctuations, with a peak of $2.2K in mid-September and a low of approximately $1.3K in mid-August. The game maintained a consistent number of weekly active users, hovering around 5.9K to 6.1K throughout the quarter.

Bubbles Empire Champions had a modest revenue stream, with weekly earnings fluctuating between $292 and $548. The game’s weekly downloads started at 291 and saw a significant increase towards the end of September, reaching 225. Weekly active users for this game remained relatively steady, starting at 3.2K and ending at 2.8K.

Bubble Witch 2 Saga, also by King, had a stable revenue pattern, averaging around $350 per week with a slight increase towards the end of September. The game’s weekly downloads were minimal, peaking at 22 in early August. The number of weekly active users remained low but consistent, around 30 to 40 users.

Bubble Shooter: Panda Pop! from Jam City, Inc. showed a steady revenue trend, with weekly earnings ranging between $217 and $436. Weekly downloads fluctuated, starting at 21 and dropping to as low as 4 in mid-September. The game’s weekly active users saw a gradual decline from 102 to 80 over the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021